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Text File  |  2001-07-16  |  2.2 KB  |  76 lines

  1. on mouseWithin
  2.   sprite(85).blend = 100
  3.   if sprite(85).memberNum = member("tanFinger").number then
  4.     sprite(85).blend = 100
  5.   else
  6.     sprite(85).memberNum = member("whiteFinger").number
  7.   end if
  8. end
  9.  
  10. on mouseDown
  11.   global stylechoicelist
  12.   setAt(stylechoicelist, 3, 5)
  13.   sprite(81).memberNum = member("whitePencil").number
  14.   sprite(81).blend = 25
  15.   sprite(82).memberNum = member("whitePen").number
  16.   sprite(82).blend = 25
  17.   sprite(83).memberNum = member("whiteBrush").number
  18.   sprite(83).blend = 25
  19.   sprite(84).memberNum = member("whiteCharcoal").number
  20.   sprite(84).blend = 25
  21.   sprite(85).memberNum = member("tanFinger").number
  22.   stylechoice()
  23. end
  24.  
  25. on mouseLeave
  26.   if sprite(150).memberNum = 307 then
  27.     sprite(85).blend = 100
  28.   else
  29.     if sprite(150).memberNum = 311 then
  30.       sprite(85).blend = 100
  31.     else
  32.       if sprite(150).memberNum = 315 then
  33.         sprite(85).blend = 100
  34.       else
  35.         if sprite(150).memberNum = 319 then
  36.           sprite(85).blend = 100
  37.         else
  38.           if sprite(150).memberNum = 327 then
  39.             sprite(85).blend = 100
  40.           else
  41.             if sprite(150).memberNum = 331 then
  42.               sprite(85).blend = 100
  43.             else
  44.               if sprite(150).memberNum = 335 then
  45.                 sprite(85).blend = 100
  46.               else
  47.                 if sprite(150).memberNum = 339 then
  48.                   sprite(85).blend = 100
  49.                 else
  50.                   if sprite(150).memberNum = 347 then
  51.                     sprite(85).blend = 100
  52.                   else
  53.                     if sprite(150).memberNum = 351 then
  54.                       sprite(85).blend = 100
  55.                     else
  56.                       if sprite(150).memberNum = 355 then
  57.                         sprite(85).blend = 100
  58.                       else
  59.                         if sprite(150).memberNum = 359 then
  60.                           sprite(85).blend = 100
  61.                         else
  62.                           sprite(85).blend = 25
  63.                         end if
  64.                       end if
  65.                     end if
  66.                   end if
  67.                 end if
  68.               end if
  69.             end if
  70.           end if
  71.         end if
  72.       end if
  73.     end if
  74.   end if
  75. end
  76.